WHYRE is a hands-free, sensory augmented, wearable computer designed to turn museums and archaeological sites into communicating machines. It offers a unified interface to multiple format contents, including interactive 3D, sensors driven QTVRs, and streamed animations. It is based on an IA32 mobile platform with a 3D graphics accelerator. Its operating system is Windows XP Embedded. WHYRE is being demonstrated in two primary Italian Museums. This paper reviews WHYRE requirements and features, and summarizes its evaluation process.

- ” WHYRE: a Context-aware Wearable Computer for Museums and Archaeological Sites

MINCOLELLI, Giuseppe;
2004

Abstract

WHYRE is a hands-free, sensory augmented, wearable computer designed to turn museums and archaeological sites into communicating machines. It offers a unified interface to multiple format contents, including interactive 3D, sensors driven QTVRs, and streamed animations. It is based on an IA32 mobile platform with a 3D graphics accelerator. Its operating system is Windows XP Embedded. WHYRE is being demonstrated in two primary Italian Museums. This paper reviews WHYRE requirements and features, and summarizes its evaluation process.
2004
9780769521862
interface design; design per i beni culturali; pervasive computing
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11392/1510345
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